Edventure Club — A Learning Arcade for Ages 5–10
Buy for $10
Digital magazine · ages 5–10

Learning games that teach kids to use a computer

Edventure Club is a learning arcade for ages 5–10 — a digital magazine packed with fun facts and puzzles. While children learn about math, science, reading and more, they practice the clicking, typing, dragging and drawing they need on any computer.

Get all 10 issues for $10One price. No shipping.
  • 10 issues
  • 100 pages
  • Answer key in every issue
  • Works in any web browser
Edventure Club cover showing coins, a clock and a table of contents
$10all 10 issues

Why families and teachers pick it

Screen time can be learning time. Every page gives children something to do, not just something to watch.

  • Keeps kids curious

    Short fun facts and playful puzzles keep young readers turning the page to see what is next.

  • Builds real computer skills

    Children practice the mouse, keyboard and navigation habits they will use at school and at home, without a lesson that feels like one.

  • Covers real subjects

    Math, science, reading, history, Spanish, health and coding show up across the ten issues.

  • Easy for grown-ups

    Quizzes give instant feedback and every issue has an answer key on its last page. Nothing to install.

How it teaches early learners to use a computer

Many first graders can swipe a tablet but have never used a mouse or typed an answer. Each puzzle in the magazine builds one small skill, so practice happens without anyone noticing.

  • Click and tap

    Clicking pictures, coins and answers to see what happens.

    In the magazine: Click a coin card to learn its value, or a picture to reveal a fact.

  • Typing

    Typing short answers with a keyboard, then checking them.

    In the magazine: Fill in crossword squares and number answers.

  • Drag and drop

    Picking something up and dropping it in the right place.

    In the magazine: Drag a word from the word bank into the blank.

  • Mouse control

    Steady movement with a mouse, trackpad or finger.

    In the magazine: Draw a line from a word to its match, or trace a path through a maze.

  • Finding your way

    Using menus, links, Next and Previous, and the arrow keys.

    In the magazine: Every issue has a cover with links, a top menu and a Home button.

  • Staying safe online

    Building good habits before they are needed.

    In the magazine: Password Power and internet safety pages teach strong passwords and what is safe to share.

Take a peek inside

These are real pages from the magazine. Scroll sideways to see more.

A cover that works like a home page
A cover that works like a home pageEvery issue opens with a cover that links to each page, like a real website.
Move the clock hands
Move the clock handsButtons change the hands and the digital time, so kids see how they connect.
Write a tiny program
Write a tiny programKids click arrows to give a robot steps, then press Run. A bug is just something to fix.
Learn password basics
Learn password basicsA safe practice box shows what makes a password strong. No real passwords needed.
Drag, draw and type
Drag, draw and typeEach issue ends with a puzzle party and an answer key for grown-ups.

Ten issues, a mix of subjects

Each issue has 10 pages: a cover with links, fun facts and activities, puzzles, and an answer key.

  • 1Earth Science, Space, Biology, History
  • 2Human Biology, Zoology, Chemistry
  • 3Health, Spanish, Math
  • 4Grammar, History, Technology
  • 5Weather, Spanish, Math
  • 6Grammar, Chemistry, Human Biology
  • 7Coding, Zoology, Insects
  • 8Grammar, History, Plants and Photosynthesis
  • 9US Money, Telling Time, Place Value
  • 10Phonics, Sight Words, Technology, Coding

Get the whole magazine

  • All 10 issues, 100 pages
  • Fun facts, quizzes, puzzles and games
  • Practice with mouse, keyboard and navigation
  • Answer key for grown-ups in every issue
  • Works on a computer, Chromebook or tablet
$10

for the complete digital magazine

Buy now

Questions

What ages is it for?

Edventure Club is written for children ages 5 to 10. Older or younger kids can enjoy it with a grown-up nearby.

What do we need to use it?

A computer, Chromebook or tablet with a modern web browser. There is nothing to install. Kids use a mouse, trackpad or finger.

Is a grown-up needed?

Not for most pages. Quizzes and checks tell kids right away if an answer is right, and every issue ends with an answer key for grown-ups.

Can my child go at their own pace?

Yes. There is no timer and no score to chase. Kids can move through an issue in any order or come back to a favorite page.

What if a child draws on a touchscreen and the page keeps scrolling?

Each drawing puzzle has a Lock page button that stops the page from scrolling up and down until it is turned off.

What does the $10 include?

All 10 issues of the digital magazine: 100 pages of fun facts, puzzles and games, plus the home page that links them together.

How do I get the magazine after I pay?

Checkout is handled securely by Lemon Squeezy. After you pay, your receipt email contains a personal license key and a link to the unlock page. Enter the email you paid with and your key once, and all 10 issues open in your browser — on up to 3 devices, with no expiry. Nothing to install.

What if it is not right for my child?

Email us within 14 days of purchase for a full refund — no forms, no hassle.

Make screen time count

Give your child a magazine that is fun to open and teaches skills for the computer they use every day.

Get all 10 issues for $10